Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Assassin

Notices

Reply
 
Thread Tools Display Modes
Old Jun 09, 2006, 08:31 PM // 20:31   #1
Furnace Stoker
 
lord_shar's Avatar
 
Join Date: Jul 2005
Location: near SF, CA
Advertisement

Disable Ads
Default Assassins + Flourish

I haven't seen any posts suggesting the Flourish elite for the assassin, so I might as well spill some beans I've been playing with this elite for about a week on my A/W, and it's been very useful.

Flourish doesn't work too well for warriors because a majority of their attack skills were adrenal based or had extremely short recharge times anyway. However, Flourish is much more usable for assassins considering their lengthly dagger skill cooldown lengths.

Here's a sample build that can use Flourish:

1- Unsuspecting Strike (fast recycle) or Leaping Mantis Sting (lower energy cost)
2- Wild Strike (fast recycle)
3- Horns of the Ox
4- Falling Spider
5- Death Blossom
6- Flourish {E}
7- Shadow Refuge
8- Return or Critical Eye

The above build can perform chain knockdowns and abuse Flourish to recycle Horns of the Ox or Death Blossom. For the above, you could use this skill sequence:

Unsuspecting Strike -> Wild Strike -> Horns of the Ox -> Fallng Spider -> Flourish -> Horns of the Ox -> Falling Spider -> Death Blossom.

The important thing is to use as many 5-energy cost attacks as much as possible, since you'll be executing roughly 10 non-stop high damage dagger hits (1 lead, 3 offhands, 3 dual attacks).

I've also started experimenting with this endless energy build:

1- Mirrored Stance (or any other hex you like)
2- Critical Eye (optional due to Black Lotus Strike)
3- Black Lotus Strike
4- Horns of the Ox
5- Falling Spider
6- Critical Strike or any other dual attack you want
7- Flourish {E}
8- Shadow Refuge

Flourish effectively reduces Black Lotus Strike's recharge cycle from 25 seconds down to 10, thereby prepetuating the assassin's available energy. It also recharges all dagger attacks, making even more enticing.

Flourish also negate the effects of Disrupting Chop, Diversion, or any other skills that can normally cripple your dagger attack sequence. Moebius Strike does offer some similarities to Flourish, but it's not nearly as flexible. Assassin's promise requires a kill, thereby making it a little too situational as well.

Flourish does have potential when used by assassins... it's up to us to figure out the rest of the possible combo's.

Credits: /raises hand...

Last edited by lord_shar; Jun 10, 2006 at 01:32 AM // 01:32..
lord_shar is offline   Reply With Quote
Old Jun 09, 2006, 08:35 PM // 20:35   #2
Jungle Guide
 
unholy guardian's Avatar
 
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
Default

cool.. i shoudl go cap it and try it

eh fudge i gotta go all the to mineral springs... >_<

Last edited by unholy guardian; Jun 09, 2006 at 08:39 PM // 20:39..
unholy guardian is offline   Reply With Quote
Old Jun 10, 2006, 01:03 AM // 01:03   #3
Ascalonian Squire
 
Join Date: May 2006
Default

im using kind of this build and like it...
Mine is 16crit 9dagger 11shadow
Flourish
Shadowy burden or Mark of instability, or any Hex
Black lotus
Twisting fangs
Critical strikes
Shadow refuge
Critical Eye
Res
Chikara is offline   Reply With Quote
Old Jun 10, 2006, 01:45 AM // 01:45   #4
Desert Nomad
 
Valerius's Avatar
 
Join Date: Apr 2005
Location: Canada
Profession: R/
Default

wow... i completely forgot about Flourish... i really wish it was under Tactics tho...
Valerius is offline   Reply With Quote
Old Jun 10, 2006, 02:32 PM // 14:32   #5
Banned
 
Useless_Fighter's Avatar
 
Join Date: Apr 2006
Default

yeah Flourish being under Strength really makes it not so useful, otherwise my Flourish+Debilitating ranger would own
Useless_Fighter is offline   Reply With Quote
Old Jun 10, 2006, 05:56 PM // 17:56   #6
Furnace Stoker
 
lord_shar's Avatar
 
Join Date: Jul 2005
Location: near SF, CA
Default

Quote:
Originally Posted by Useless_Fighter
yeah Flourish being under Strength really makes it not so useful, otherwise my Flourish+Debilitating ranger would own
That's not the case with the assassin, since they get 4 pips energy regen as opposed to the warrior's lowly 2 regen. This makes Flourish a nearly free all-attack-skills recharge button since each recharged skill returns 1 energy. The 5 total spent energy used to activate Flourish returns almost immediately.
lord_shar is offline   Reply With Quote
Old Jun 12, 2006, 03:59 PM // 15:59   #7
Jungle Guide
 
Join Date: Feb 2005
Default

well and have a decent crit skill and if still an issue, zeal daggs

flipside one wonders how well a w/a strength/dagger mastery/? might do
likely not quite as well in some ways obviously but allows for some different possibilities

Last edited by CKaz; Jun 12, 2006 at 04:03 PM // 16:03..
CKaz is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:05 PM // 16:05.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("